Eglantine
An open-source Switch 2 emulator built on Eden, yuzu and Sudachi. A starting point for exploring the scene.
Made for Pokopia / Franseven
An Eglantine fork bringing together changes from multiple projects, with Pokémon Pokopia as its primary focus.
The overview
The repository identifies Pokopia as its main target. Use the fork’s own release page; inherited upstream download links may lead to a different project.
PokeDinner
PokeDinner is hosted on the Eden Git service. Its Quick Start is inherited from Eden; fork-specific requirements below come from PokeDinner’s own release notes.
Use this fork’s own Releases page. The 2.7.7 notes describe a Windows-only Ocarina test build, warn AMD GPU users against it, and say other games are untested. Review the chosen release before replacing a working build.
Extract the entire package. On Windows, prepare the Visual C++ runtime required by the handbook. Launch the included application and use its Tools menus to install your own decryption keys and firmware.
The 2.5.0 notes request at least 32 GB of page file/swap and the emulator’s 12 GB DRAM setting. For the Dynamic FPS / 30 FPS lock options described there, enable only one at a time.
Following the inherited Quick Start, add your game directory from the empty main window and configure input under Emulation → Configure → Input. Start your game using the selected build’s settings.
Setup sources · Reviewed
Downloads
Download from the project maintainer. Check the release notes, platform and CPU requirements before choosing a file.
View official releases ↗Checked hourly. The upstream release page is authoritative. Release metadata fetched: .
Sources & review
Project descriptions and recommendations are editorial summaries of the linked primary sources. Sources last reviewed on .